1.0.0-beta.9
published 13 September 2026
- Fixed a woken session losing its preserved thinking: the history it sends is the one the live session sent, and the record of what was sent survives the wake
- Fixed a new sign-in not reaching the engine behind an open chat, which kept refusing delegated agents with the old account's usage window
- Fixed the cockpit losing the top of its rail after a long notice, and not following the window's size on Windows
- Fixed a task notification redrawn under every new message until it aged out, and a boot that waited on a tool probe
- Added a ledger of unread notices: an idle agent that missed a completion is nudged after three minutes, and its crew row shows the count
- Added refactors through the language service: rename, move a declaration, and code actions by kind, each previewed as data before it is applied
- Added Godot captures, frame statistics and settled profiles as engine jobs, a bridge per Godot instance, a runtime query surface, file leases without a team, a proof-drift check, and the engine's own profiler over the debugger protocol
- Changed the catalog to withhold a tool whose machine dependency is absent, with a doctor row naming why
- Changed the words a message sent mid-turn arrives with, and its row now carries the time it was sent
- Added the box's state and the session's scratchpad to what the model is told